![]() ![]() ![]() Given that I did enjoy what I did of Outriders and always wanted more, as well as looking to produce additional content, I purchased the entire bundle, given that I wasn’t too keen on buying an expansion for a game I only had via Gamepass. That said, I don’t know if Worldslayer is really going to get too many new players into it, given the word of mouth surrounding the original game’s launch, and it’s hard to say how many players of the original are looking to jump back in. Striving to get that god-tier roll to shift my mods around to suit my needs was intoxicating, and Worldslayer has not only carried on with this, but it also doubles-downed entirely on it.Īs Worldslayer is an expansion to Outriders, I won’t be diving into the gameplay and mechanics structure of the base game too much, as you can check out my review for it here to grasp just what exactly Outriders offered. Tinkering with the mod system allowed me to dive fully into one of several paths I could lay out for my Technomancer, allowing me to melt anything and anyone that was on the other end of my crosshair. The variety of what you could explore with your class was unmatched. Apart from a few hours into the launch of Worldslayer, where servers were bursting at the seams once again, my time with the expansion, from a technical point of view, was largely positive, giving way to Outriders being in the best shape it’s ever been.ĭespite my overall issues with Outriders, the core gameplay that was present was superb across the board. While I was thankfully spared from seeing my character lose everything, I was still constantly fearful that I would load up my game one day and see all that progress gone. I remember the chaos surrounding the launch of Outriders, the constant server issues, and hearing from others that I would play with that their character lost all their gear or the constant crashes due to the game’s temperamental crossplay system. ![]() Worldslayer, the first expansion for Outriders, aims to fix that, and while it certainly brings some engaging changes to loot and the ability to finely tune your build, its endgame, is surprisingly even more repetitive. While Outriders is not technically a live-service title, its structure can certainly come across as one, and while the game was immensely fun from start to finish, its endgame was disappointingly repetitive. The game has also seen a host of quality-of-life enhancements that make the overall experience a vastly better one. Despite a wide range of technical problems that plagued the launch of Outriders, People Can Fly have done a remarkable job at addressing the game’s technical shortcomings. ![]()
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